OpenShift Commons Gathering Berlin Adds New Speakers from Google, Atos, Volvo, T-Systems, OCI, CNCF and More!

OpenShift Commons Gathering Berlin Adds New Speakers from Google, Atos, Volvo, T-Systems, OCI, CNCF and More!

The OpenShift Commons Gathering brings together experts from all over the world to discuss the container technologies, best practices for cloud native application developers and the open source software project that underpin the OpenShift ecosystem to help take the OpenShift ecosystem to the next level in cloud native computing. The 2017 event will gather 200+ developers, devops professionals and sysadmins together to explore the next steps in making container technologies successful and secure.

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Red Hat Brings Cloud Native Services to Every Java Workload

Red Hat Brings Cloud Native Services to Every Java Workload

Red Hat is happy to announce the availability of a Java container image for cloud native workloads. Red Hat now expands the availability of cloud native packaging models to all Java applications that rely on OpenJDK and Maven. This builds on the proven S2I technology that has been available for OpenShift applications for many years.

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How to use GPUs in OpenShift and Kubernetes

How to use GPUs in OpenShift and Kubernetes

Running general-purpose compute workloads on Graphics Processing Units (GPUs) has become increasingly popular recently in a wide range of application domains, mirroring the increased ubiquity of deploying applications in Linux containers. Thanks to community participant Clarifai, Kubernetes became able to schedule workloads depending on GPUs beginning with version 1.3, enabling us to develop applications that are on the cutting edge of both trends with Kubernetes or OpenShift.

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Fast Iterative Java Development on OpenShift/Kubernetes Using Rsync

Fast Iterative Java Development on OpenShift/Kubernetes Using Rsync

The key to a good development environment almost always comes down to how long it takes for changes you make to take effect. With any compiled language, there is often a lot of setup work involved to optimize deployment speed. Thankfully, one of the promises of containers is it allows for patterns to be standardized and repackaged as reusable images that do a lot of the heavy lifting for you.

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Announcing Easy Interactive OpenShift Tutorials for Developers

Announcing Easy Interactive OpenShift Tutorials for Developers

The OpenShift Developer Evangelist team is happy to release the first iteration of our work with Katacoda – interactive OpenShift tutorials! The idea with these tutorials is that you get your own individual OpenShift environment with instructions right next to it. You can work through the instructions at your own pace but you are using a fully-functioning OpenShift environment with working URLs and all.

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New Developer Evangelist Charlotte Joins the OpenShift Team

New Developer Evangelist Charlotte Joins the OpenShift Team

Hey everyone, I’m Charlotte M. Ellett, and I joined the OpenShift team this year as a Developer Evangelist! I’m excited to do a lot of interesting stuff with OpenShift as a .NET user, and to show you how you can, too. I’ll write some about future blog posts that you can look forward to in the coming weeks, but first, a little introduction. I’m coming to this team as a game developer who sees a lot of potential in OpenShift containers for game makers and studios, big and small.

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