An OpenShift Administrator’s Guide to Onboarding Applications

An OpenShift Administrator's Guide to Onboarding Applications

Infrastructure teams managing Red Hat OpenShift often ask me how to effectively onboard applications in production. OpenShift embeds many functionalities in a single product and it is fair to imagine an OpenShift administrator struggling to figure out what sort of conversations his team must have with an application team before successfully running an application on […]

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Improving Jenkins’ performance on Openshift: Part 2

Improving Jenkins’ performance on Openshift: Part 2

This blog series will take a close look at Jenkins running on Red Hat OpenShift 3.11 and the various possibilities we have to improve its performance. The first post illustrated the deployment of a Jenkins master instance and a typical workload. This second post will deal with different approaches for improving the performance of Jenkins […]

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Splunk Connect for OpenShift: All About Objects

Splunk Connect for OpenShift: All About Objects

This is the second post of our blog series on Red Hat OpenShift and Splunk Integration. In the first post, we showed how to send application and system logs to Splunk. The second part is focused on how to use Splunk Kubernetes Objects. Prerequisites The prerequisites are the same as defined in the first part. Architecture Splunk […]

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OpenShift 4: Image Builds

OpenShift 4: Image Builds

One of the key differentiators of Red Hat OpenShift as a Kubernetes distribution is the ability to build container images using the platform via first class APIs. This means there is no separate infrastructure or manual build processes required to create images that will be run on the platform. Instead, the same infrastructure can be […]

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Kubernetes: The Video Game

Kubernetes: The Video Game

Grant Shipley was recently in China for KubeCon, where he gave a keynote talk explaining the Kubernetes ecosystem within the context of Video Games. It’s a fun way to examine the entire world of Kubernetes, from end to end, while also enabling Grant to make Mavis Beacon and Commodore 64 references. Take a gander!

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Federation V2 is now KubeFed

Some time ago we talked about how Federation V2 on Red Hat OpenShift 3.11 enables users to spread their applications and services across multiple locales or clusters. As a fast moving project, lots of changes happened since our last blog post. Among those changes, Federation V2 has been renamed to KubeFed and we have released […]

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Deploying a UPI environment for OpenShift 4.1 on VMs and Bare Metal

Deploying a UPI environment for OpenShift 4.1 on VMs and Bare Metal

With the release of Red Hat OpenShift 4, the concept of User Provisioned Infrastructure (UPI) has emerged to encompass the environments where the infrastructure (compute, network and storage resources) that hosts the OpenShift Container Platform is deployed by the user. This allows for more creative deployments, while leaving the management of the infrastructure to the […]

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OpenShift Commons Briefing: Quay v3 Release Update and Road Map

OpenShift Commons Briefing: Quay v3 Release Update and Road Map

  In this briefing, Dirk Herrmann, Red Hat’s Quay Product Manager walks through Quay v3.0’s features, and discusses the road map for future Quay releases, including a progress update on the open sourcing of Quay. Built for storing container images, Quay offers visibility over images themselves, and can be integrated into your CI/CD pipelines and […]

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